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Pro Tools will then rescan the new I/O settings. If you want the drums to be your first 8 channels in Pro Tools (or your DAW of choice), you just assign those ADAT channels as the first 8 inputs in Console’s I/O Matrix and then re-select your Apollo as the Pro Tools Playback Engine. Let’s say you’re running your drums through an 8 channel preamp like the Focusrite Scarlett OctoPre and it’s connected to your Apollo via ADAT. Console makes it pretty easy but it isn’t something you’ll want to do regularly, so make sure to save your settings. If you want to group all of your channels by type, you’ll be changing most of the channels one at a time in Console. You can change that by switching the input source for each of your digital channels to the analog channels on the second Apollo. Increasing the number of inputs you can use in your DAW is as easy as plugging in another Apollo, but what if you want the analog inputs from both Apollos to show up next to each other in your list of inputs? By default, the digital channels from the first Apollo will show up in between the analog channels from your two Apollos. Here’s how easy it is to change the input source of a Console channel: If you want your first 8 channels to be ADAT instead of Analog, you can easily do that by selecting them as the first 8 inputs in Console, and because Console tells your DAW the names and channel layout your using, those ADAT channels will also be the first 8 inputs in your DAW, too. Console’s routing is so flexible that just about any Console channel can be fed by whatever hardware input you want.
UNIVERSAL AUDIO PLUGINS MANUAL HOW TO
Next, we’ll take a look at how to customize your I/O settings in Console.Ĭonsole inputs are the first place to look if your input signal is showing up on the wrong channel of your DAW or not showing up at all.Īpollo Console inputs to DAW input channels.Ĭustomizing I/O settings in Console’s Matrix is great if you’re using more than one Apollo, need to connect an ADAT device, or even if you just want to rearrange the order of your channels. Whatever shows up in Console’s I/O Matrix also shows up your DAW.

If you want your first 8 channels to be ADAT and named Drums 1-8, that how they’ll appear in the I/O window of Pro Tools and most other DAWs. The cool part is that the names and channel layout you use in Console’s I/O Matrix will also show up in your DAW. Then, each of those channels and their names will appear in the I/O window of your DAW. Here’s how it works: When you open your DAW and select an Apollo as your Playback Engine, ASIO Driver, Audio Driver, etc., the DAW will ask the Apollo how many input and output channels are present and what their names are. One of Console’s many jobs is to tell your DAW (digital audio workstation) how many channels you have and what their names are. Before you can start customizing channel layouts, renaming inputs and outputs, or saving and loading routing settings, you first need to understand how Console and your DAW work together.
UNIVERSAL AUDIO PLUGINS MANUAL SOFTWARE
The I/O Matrix in Universal Audio’s Console software gives you a tremendous amount of power and flexibility. In this article, we’ll explore routing in Console’s I/O Matrix and how to best configure it for your studio.
